How To Achieve 300% ROI With Immersive Learning

VR and immersive learning is driving a new era of eLearning effectiveness.

In our recent AITD article, we cite a PWC study that found that VR training is far more effective than traditional and self-paced online learning – at creating an emotional bond to the content, instilling confidence employees need in order to perform, and cost-effectiveness:

  • 4X faster than face-to-face training.
  • 275% more confident to apply skills learned.
  • 375% more emotionally connected to content than F2F training.
  • 4X more focussed than their eLearning peers.

In this case study presented recently at DevLearn, we look at how a leading supply chain organisation used innovative and immersive eLearning to achieve 300% ROI for health and safety training.

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Want Better eLearning ROI? Gamify It With The Game Agency

 

Got game? If not, then you’re probably missing out on some much-needed engagement in your eLearning program.

ITC Learning just announced The Game Agency is in da house. No need to start looking at outsourcing expensive game design, because through adding ‘the power of play’, we now offer a one-stop shop for online learning.

Game-based learning is growing annually by 30% in the US, and according to PwC, Australia now has one of the highest per capita spends on video games in the world.

Gamified Training Boosts Motivation 83%

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Creating eLearning for Global Audiences

How can you create content that connects with your audience, wherever they are in the world? We’ve got some efficient and scalable tips for saving you time and money.

00:50 – Intro / Poll

3:49 – Knowing your authoring tool – principles that drive efficiency

9:34 – Showcase: 7 features that improve eLearning ROI

25:35 – Time-saving design choices

41:00 – Why having your head in the cloud is a good thing

47:00 – Conclusion & Poll