Want Better eLearning ROI? Gamify It With The Game Agency

gamified training, the game agency, gamify elearning

Got game? If not, then you’re probably missing out on some much-needed engagement in your eLearning program.

ITC Learning just announced The Game Agency is in da house. No need to start looking at outsourcing expensive game design, because through adding ‘the power of play’, we now offer a one-stop shop for online learning.

Game-based learning is growing annually by 30% in the US, and according to PwC, Australia now has one of the highest per capita spends on video games in the world.

This speaks to the growth trend in game-based learning. But with COVID and the move towards working from home – demand for more engaging eLearning solutions has never been greater.

What Can The Game Agency Do For You?

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Compliance Training for Zero Tolerance Sexual Harassment Laws

What do you need to create a training framework that readies your organisation for the new, tougher laws?

The Australian government has accepted all 55 recommendations put forward in The Human Rights Commissions’ Respect@Work landmark report – which found that one in three people had experienced sexual harassment.

The report is revolutionary in its recommendations, offering a more solid regulatory framework. It’s effectively a game-changer for addressing workplace sexual harassment in Australia.

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Never Mind Millennials – Here Come Perennials

From Millennials to Perennials: Driving Future X

In the movie The Intern, a young HR assistant sits across from Robert DeNiro – who is clearly 70’ish – and cheekily says, “now I’m going to ask you one of our more telling questions for all of our interns.” Pause.

“Where do you see yourself in ten years?” he asks.

And there you have it. For the first time in history, there are now five generations working together. None of whom, really understands the other.

Yet somehow, they are expected to not only collaborate together, but learn new technologies and skills in the same way, from the same perspective.

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VR Training to Spike: New Deloitte Report

Deloitte Insights predicts growth spike in virtual reality corporate training

How can an organisation train its workers to perform dangerous or costly team-based skills when the pandemic makes it nearly impossible to do so?

From unloading hazardous materials, to teaching complex medical diagnostic skills – augmented and virtual reality training is predicted to double in the next two years, according to a new Deloitte report.

With the pandemic forcing massive acceleration in digital – most notably, cloud-based services such as Zoom and other video conferencing and telework products – it’s worth a look at how this will shape the enterprise learning and development space.

“We’ve seen two years’ worth of digital transformation in two months”, said Satya Nadella, CEO of Microsoft.

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Say Your Final Goodbyes to Flash

2020. It’s been quite a year.

But if there’s one 2020 curveball that shouldn’t be a surprise…it’s the end of Adobe® Flash.

As previously announced in July 2017, Adobe will stop distributing and updating Flash Player after December 31, 2020.

Is your training content ready? What impact will that have on your business, and how can you keep your training going once Flash is no longer supported?

Hopefully, you started preparing for this already. If you have any Flash elements in your training, you’ll need to update those courses and re-deploy them to your learners.

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