Will LXP Kill The LMS?

Move over LMS, here comes LXP – or the Learning Experience Platform.

In early 2018, L&D thought-leader and founder of Bersin Deloitte, Josh Bersin, spotted a trend and coined a new phrase: ‘in the flow of work’.

The idea behind this was that the employees want to learn something in the moment of need, and apply it instantly. And this is at the heart of the learning experience Platform or LXP.

Bersin naturally predicted that LXP will replace the veritable LMS. And that’s because LXP encompasses all of the varied ways that individuals learn in that flow of work – which includes lunchroom conversations with colleagues and social learning. Imagine how this changes the learning experience, and how it differs from conventional Learning Management Systems.

But if this sounds too chaotic, you might have some company amongst the in-the-know L&D professionals who are left wondering how the likes of workplace communication tools like Slack and Udemy are going to be calibrated into learning analytics.

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Power to the People: How User Generated Content is Shaking Up The L&D World

“We need to bring learning to the people instead of people to learning.”
eLearning guru Elliot Masie

We live in a world where anything you’d like to learn can be instantly answered, created or shared through platforms like Facebook, Twitter and LinkedIn. And then there’s the how-to video for practically anything you ever wanted to know (and some things you didn’t even think you wanted to know) via YouTube, Lynda et al.

The concept is not lost on the L&D world where User Generated Content (UGC) is taking the sector by storm. Ever-increasing mobile usage and learning in the flow of work are fuelling demand for high-quality tutorials.

Enter Learner Generated Content (LGC), placing Self-eLearning-styled mobile-in-the-moment DIY video in the hands of employees.

 

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Engaging Millennials: Why 2019 is All About Video and VR

There is a Perfect Storm brewing in L&D, as millennials – who comprise the largest generation in today’s workforce – intersect with digital technology, accessibility and affordability.

This is creating clear and present demand for video-driven learning experiences, leading edge tech, and overall, a Hollywood-isation of learning and development.  It also seems natural that the generation dubbed ‘Digital Natives’ would be driving – and evaluating – eLearning against Hollywood-style production values for its entertainment qualities.

Millennials are eager to learn, and business should be willing to accommodate this. *Gallup found that 87% of millennials (born between 1981 – 1996) say that professional development or career growth are very important to them in a job.

 

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The Power of Virtual Reality For Immersive, Memorable Learning

In a report published by Deloitte last year, Josh Bersin, the preeminent global HR thought-leader, identified virtual reality as one of the major disruptive HR tech trends likely to transform the overall landscape. ITC Learning have responded with CenarioVR –  from the organisation behind the world’s most powerful eLearning authoring software, Lectora.

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Towards Maturity 2018 Research/Benchmarking

How Top Performing Organisations Embrace Learning Innovation To Deliver Business Results

Top Performing Organisations report that their learning innovation strategies totally deliver.  Compared with the rest of the Towards Maturity 2018 (Transformation Curve) sample they report:

  • 3x Growth
  • 3x Productivity
  • 3x Profitability
  • 4x Transformation

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