“Gaming touches all of us.” – according to Ben Kirby, Senior VP of L&D for global communications company Teleperformance.
“Learning must be motivational, memorable and measurable to be effective with employees.”
Kirby should know, with 420,000 employees, Teleperformance is a barometer for modern eLearning and which modalities work for various strategies.
This case study and client video interview will enlighten and guide L&D leaders and practitioners in their own gamification strategies.
Continue reading “How Teleperformance Became A Global Leader With Gamification”