How Teleperformance Became A Global Leader With Gamification

“Gaming touches all of us.” – according to Ben Kirby, Senior VP of L&D for global communications company Teleperformance.

“Learning must be motivational, memorable and measurable to be effective with employees.”

Kirby should know, with 420,000 employees, Teleperformance is a barometer for modern eLearning and which modalities work for various strategies.

This case study and client video interview will enlighten and guide L&D leaders and practitioners in their own gamification strategies.

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