The VR Creator Economy Will Make You Faster, Smarter

Immersive learning production is now easier than ever. Could this be the welcome boost L&D needs, bringing it back to the top of the corporate agenda again?

It looks like this is the transformation we’ve all been waiting for – with the introduction of new tools, platforms and other offerings aimed at creating immersive experiences for use in the metaverse or other platforms.

Alongside the growth in VR content, the growth of VR Content Management platforms is underway. These are aimed at managing and disseminating learning experiences within enterprises and industries. And importantly, one in particular, CenarioVR has the ability to tailor content, capture and collate learning outcomes.

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How Serious Organisations Like Accenture Use Gaming & VR for Immersive Learning

It seems like an odd juxtaposition, but serious enterprises know they can deliver serious learning using fun and immersive gamification and VR together, in striking ways for great results.

Why Gamification and Immersive Works Well Together

Both gamification and VR are in the top learning trends right now!

Always ask: Can we measure the impact? Training for training’s sake won’t improve your company’s bottom line or keep workers safe. You need to know if knowledge is being retained and behaviour changed.

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Future-Proofing L&D For COVID-19 And Other Disruptions

The COVID-19 outbreak is having a profound impact on our lives and the global economy. What are the strategic steps L&D can take for Coronavirus and other future disruptions?

Some of the learning strategies previously outlined for 2020 now seem suddenly outdated, in light of the current COVID-19 crisis.

Brandon Hall Group poses the question, is L&D prepared for Coronavirus or other disruptions?

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