Not only were the world’s leading TV commercials (and Taylor Swift) on show during the recent Super Bowl – so was an initiative by the NFL Foundation (National Football League) for Healthy Relationships and Wellbeing.
Our partners at ELB Learning developed custom educational games for the NFL to help kids build healthy relationships, combat bullying and deal with social media.
See the video below from the Super Bowl. And read the case study behind the eLearning game by ELB Learning.
VR and immersive learning is driving a new era of eLearning effectiveness.
In our recent AITD article, we cite a PWC study that found that VR training is far more effective than traditional and self-paced online learning – at creating an emotional bond to the content, instilling confidence employees need in order to perform, and cost-effectiveness:
4X faster than face-to-face training.
275% more confident to apply skills learned.
375% more emotionally connected to content than F2F training.
4X more focussed than their eLearning peers.
In this case study presented recently at DevLearn, we look at how a leading supply chain organisation used innovative and immersive eLearning to achieve 300% ROI for health and safety training.
Artificial intelligence (AI) is redefining e-learning by utilising groundbreaking new applications in an instructional design setting. See AI’s transformative potential in enhancing learning experiences, from creating immersive content to personalising educational journeys.
AI isn’t about doing the work for you; it’s about helping you do your job faster and better than before.
In this new video we provide a practical approach to AI. And in this video you will learn:
How to generate scenarios in virtual reality with CenarioVR’s wizard. No 360-camera required.
As we step into 2024, the corporate learning and development landscape is undergoing transformative changes. Organisations are recognising the critical role of continuous learning in staying competitive and fostering employee growth.
VR is no longer just a vehicle for entertainment purposes; it has become a very useful tool in a number of other industries. In fact, it has now become more widespread across businesses as it has proven to be helpful in the training field.